MegaZebraMunich-based social game developer MegaZebra netted a “multi-million Euro” amount in its latest round of funding today led by early-stage venture capital fund, Doughty Hanson Technology Ventures. Also in on the round were private investor Markus Stolz and Kizoo Technology Ventures, which went in on the last round of funding in late 2009.

MegaZebra caught our attention last October with simple, zen-like Mahjong Trails on Facebook. Throughout 2009 and 2010, the developer shifted its social game development from various social networks to a Facebook-only strategy, releasing a total of 19 games on the platform to date. Mahjong Trails seems to be the strongest of these titles with 2.4 million monthly active users and over 300,000 daily active users a month, according to our traffic tracking service, AppData. Across all its games, MegaZebra’s MAU sits at 4.1 million MAU and around 600,000 DAU as of today.

19 Applications By MegaZebra GmbH

Name MAU DAU
1. Mahjong Trails 2,413,481 327,254
2. Mahjong 623,213 154,947
3. Jewels Rock 187,192 21,126
4. JellyBombs 171,463 17,559
5. Sudoku 157,206 14,449
6. Zazzy 116,732 13,695
7. CrazyBunnies 115,800 13,378
8. Taxi 89,620 4,687
9. Dragon Mahjong 64,048 3,538
10. Nuzzle Puzzle 43,430 4,298
11. Zebra Blox 38,229 1,964
12. Zebra ActionBlox 36,757 2,869
13. Blackjack 26,202 1,283
14. Revello 25,807 1,238
15. Magic Islands 11,733 341
16. Tooniez 3,063 85
17. Zebra Surprise 2,345 55
18. Zebra AquaTwist 1,540 72
19. KickerBuddies 531 17

The company is one of only a few independent European developers operating on Facbeook. Between its mahjong and Bejeweled variations, MegaZebra appears to attract a female audience ranging from 26 to 46. Its top-trafficking games attract an audience from France, the United States, Canada, and Turkey.

MegaZebra says it intends to use this latest round of funding to hire more staff to its Munich offices, likely to work on the company’s unannounced titles due on Facebook in 2011. MegaZebra’s latest game, CrazyBunnies, launched in September 2010.

Source: Inside Social Games

date Thursday, March 31, 2011

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