The video games we play today on the PS3 and Xbox 360 have well-crafted physics engines as standard. All the well-known game engines include them, and there’s a whole host of companies offering physics engines as plug-ins, e.g. Havok and NaturalMotion. NaturalMotion has made a name for itself providing very realistic physics systems for some of [...]

Source: Geek.com Games

date Friday, December 31, 2010

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