After twelve years StarCraft is back. The difference between its return and that of most other franchises that get a sequel after so long is that StarCraft never went away. Between 1998 and 2010 StarCraft took over the real-time strategy genre, dominating to the point that it was inconceivable that the sequel would be rushed. [...]
Source: Geek.com Games
Saturday, August 14, 2010